Saturday, April 12, 2014

Concept Art: Cargo


About:                                                                       My Role:                                            What I Learned:
A science fiction game in which the player               Concept Artist                                     How to work as part of a large
takes the role of an xenoecologist preforming          Modeler                                               development team.
a survey on an alien planet.                                      Texturer                                              The importance of unified design and details

No comments:

Post a Comment