Body Shop is a game that gives the player the experience Creative Director Sometimes a game sounds really good
of being a head that can attach and detach limbs at will. 2D Artist on paper, but it's still important to
Constantly adjustable character creation allows the player experiment in the early stages of design
to use different combinations of limbs to solve puzzles,
navigating the differing demands of the environment.
Play takes place on the spaceship Corbits, a once luxurious
colonization vessel that's been attacked by Igor the Particular,
self proclaimed evil genius, who delights in using his
robotic minions to run experiments on the survivors.
Screenshots
Lighting Concepts
Illustrated Environmental Asset Sheet
RobotsA Mocked-Up section of the game
Level Layouts
Guidelines for Robot's Personalities and Movement, and Limb Attachment and Detachment
Early Concepts for the background of the ship, and robots
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